For my capstone project, I completed a design plan and course build. This video is my introduction to the class.
This interactive e-learning module was developed for an undergraduate course in training and development.
My goal is to use this Jumble in a pub trivia challenge style. I used Kahoot! as the gamification tool to create a 17-question Jumble. The learner will read the first part of a sentence then arrange the remaining portion in the proper order within 30-seconds. The full game will take approximately 5 minutes and 10 seconds to complete.
The purpose of the Adjunct Training Program is to enhance institutional effectiveness by providing opportunities to promote excellence in performance and personal growth among adjunct faculty.
In Organizational Leadership for Instructional Design, we explored the forces impacting organizational change. This force field analysis infographic illustrates a consulting client I worked with in the past.
This project is a design for a training team room. I used Lucid Charts for the final design plan. As you view the plan, you can click on the icons for more information, product images, and full-sized versions of the budget and floor plan diagram.
This training video teaches learners how to create and edit patches in Apple’s Mainstage 3 music performance software.
Using Adobe Captivate 2019, I created this short instructional video illustrating how to save a Powerpoint with narration as an MP4 video.
This project is a 15-minute instructional module on Challenge-based Learning for Teaching Adult Learners. The e-learning module was designed using Adobe Captivate 2019.
The purpose of this project is to provide middle school science students with a first-person experience of the Apollo 11 moon landing through a Google Cardboard VR tour.